Why Teams Don't Work (Interactive Book), winner of the 1996 Financial Times/Booze Allen and Hamilton Global Business Book Award for the Americas, has been re-written and updated for 2009. This current version has been converted to an interactive book that contains audio interviews with the author and action planning pages. After each chapter the reader can type in notes about relevant information they want to remember and action plans they want to pursue. These note/action planning pages can be printed out for safekeeping and follow-up. 
The content of Why Teams Don't Work (Interactive Book) focuses strictly on the five drivers needed to create high performance teams and allows you to assess your existing team and create plans to improve team performance.
It's as old as time. Mankind has wrestled with the need to balance between the desire to embrace one another and the desire to bludgeon one another. It's a difference between the win/win strategy and the win/lose strategy. This book talks about the need to combine the best elements of competition and collaboration so people can win together continuously by exploring stories from ancient and modern history.
This is a rather small book that walks through various communication strategies designed to enhance the ability to connect with others. It takes much of its content from well-established communication workshops.
This book discusses the various reasons change efforts fail in organizations; and the related costs of failure. It contains case studies and examples of when change has failed and when it has succeeded and, as a result, lays out a strategy to follow designed to increase the likelihood of success in any change process you engage.
